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Final Fight EX (CPS-2)

Enhanced version

Release candidaterc1Capcom CPS-2
Game
Final Fight (arcade, Capcom CPS-1)
Hardware
Capcom CPS-2
Version
rc1
Updated
2026-10-23

Title screen

Final Fight EX title screen
Final Fight EX
English restoration · ffex2r
USA · ffex2u
Japan · ffex2j

About

On MiSTer these need a 128 MB SDRAM module and the CPS+ core, which the kit includes. HBMAME needs the set definitions the kit writes compiled in. About CPS-2+ hardware

This kit brings Final Fight EX to Capcom's CPS-2 with every enhancement from the CPS-1 version. It includes a restored English version with added scenes, an improved translation and uncensored content. The test menu switches between the arcade and Sega CD cutscenes, and on MiSTer between the arranged and arcade soundtracks.

The 1993 Sega CD port of Final Fight opened with a fully animated cutscene and closed with new ending scenes, over a soundtrack with spoken dialogue. Final Fight EX brings them to the arcade game. On the CPS-2 the arcade's music and sound effects play through QSound.

The opening shows the Metro City map, the Mad Gear line-up, Damnd's sketch and the knife, Haggar's phone call and Cody and Guy. The ending adds Haggar and Jessica's reunion and Cody's farewell, and the builds made from the Japanese disc add Cody and Guy's talk in the mansion hall. CUT SCENES in the test menu switches back to the arcade's own story and ending.

On MiSTer the Sega CD's arranged soundtrack plays and the cutscenes are voiced: the USA build with the US disc's voices, the Japan build with the Japanese disc's, and the English restoration with a new English voice track. MUSIC switches back to the arcade music. In HBMAME the game plays the arcade music, and the cutscenes keep their captions.

The English restoration is the Japanese version in English: the Japanese disc's cutscenes, translated from the Japanese, with captions that follow the English voices and mouths that move with the lines.

The test menu's EX page can also turn the bonus stages off and switch the artwork to Capcom Arcade Stadium's revised soda can and Uptown sign. REGULATION chooses Jessica's outfit on Haggar's TV in the opening. A hidden stage select on the title screen can jump to any round or straight to the ending.

This is a release candidate.

What's included

Screenshots

The opening's Metro City map.
The opening's Metro City map.
Haggar takes Damnd's call.
Haggar takes Damnd's call.
Haggar and Jessica's reunion in the ending.
Haggar and Jessica's reunion in the ending.
Cody and Guy in the mansion hall, in English.
Cody and Guy in the mansion hall, in English.

How it's distributed

Each build is put together on your own machine from files you already own. You need:

A small tool reads the cutscenes and soundtrack from your Final Fight CD discs, combines them with your arcade romsets, and writes out the finished HBMAME sets, the MiSTer files and the music packs. Give it either disc on its own to build just that disc's builds.

The builds

RegionTitleHBMAME / MiSTer
English restorationFinal Fight EXffex2r
USAFinal Fight EXffex2u
JapanFinal Fight EXffex2j

Download

Merged, split and complete archives and extracted ROM folders are accepted. Use --rompath /path/to/roms (repeatable) and --check to verify arcade inputs before rebuilding from your disc. 7z needs installed 7-Zip; ZIP does not.

Reconstruction kit, rebuilds from your own disc + romset
SHA-256: 0f548d056ab7f5fcd5e8ec5f3b7e92f81b9f4da9403aeb61a5aef9e7108728ba

The kit is our reconstruction code and a short list of byte patches. Everything else is rebuilt on your machine from files you already own.

What you supply

How to build

unzip final-fight-ex-cps2-rc1-kit.zip -d final-fight-ex-cps2
cd final-fight-ex-cps2
python3 apply.py --disc-jp "Final Fight CD (JP).cue" \
                 --disc-us "Final Fight CD (USA).cue" \
                 --romset /path/to/roms --out-dir out

Release history

rc1 (2026-10-23)

Related projects

Notes