Vampire Savior
English restoration
Screenshots
US board

English Restoration



US board

English Restoration

US board

English Restoration

About this patch
Vampire Savior wasn't the same game everywhere. The export boards recolored Jedah's blood purple and Forever Torment's green, cut a few gory touches entirely, and defaulted to sweat instead of blood. Their English script dropped fourteen win quotes and 47 ending pages. Even the damage values differ: in places the export boards hit a little harder.
The English Restoration is the Japanese board, in English. The blood is red again, everywhere it was in Japan. All 241 win quotes and every ending page are here, translated from the Japanese: where Capcom's English said the same thing it's kept, and everything else is newly translated, including the pages the export dropped. The fights run on Japan's damage values and Japan's computer difficulty.
Out of the box it's set up like a Japanese cabinet: blood on, Auto guard selectable at the select screen, one coin one credit. The operator menu and the Western character names stay as the US board has them, and Lord Raptor's name finally reads L.Raptor instead of L.Rapter.
It's a USA build that runs in MAME, HBMAME and on MiSTer. The Japanese board already has everything above, so there's no Japan build for now.
This is a release candidate.
What's changed
- All 241 win quotes from the Japanese game, in English, including the fourteen the US board dropped
- Every ending page from the Japanese game, in English, including the 47 the US board dropped, with Japan's page timing
- The dialogue before the final battle with Jedah, checked line by line against the Japanese and revised where Capcom's English strayed
- Red blood: Jedah's attacks (purple on the US board), Forever Torment's guillotine and well (green), and hit blood on by default
- Lord Raptor's blood spray in his bite throw, and the paper notice in Bishamon's Togakubi Sarashi finish, both cut from the export boards
- Japan's damage values and computer difficulty
- Set up like a Japanese cabinet: blood on, Auto guard selectable, one coin one credit
- Lord Raptor's name spelled right
Compared with the boards
How the English Restoration compares with the Japanese and US boards.
| Japan | USA | English Restoration | |
|---|---|---|---|
| Language | Japanese | English | English |
| Win quotes | 241 | 227 | 241, translated from the Japanese |
| Ending pages | All | 47 dropped | All, translated from the Japanese |
| Hit blood out of the box | Blood | Sweat | Blood |
| Jedah's blood | Red | Purple | Red |
| Forever Torment's blood | Red | Green | Red |
| Lord Raptor's bite-throw spray | Yes | No | Yes |
| Auto guard at the select screen | On | Off until the operator enables it | On |
| Damage values | Japan's | Higher in places | Japan's |
| Computer difficulty | Japan's | Export's | Japan's |
| Character names | Japanese | Western | Western |
Spot a difference we missed?
A restoration is only as complete as its list of differences. If the Japanese version does something this one still doesn't, whether a line of text, a scene, a screen or a small detail, please let us know. Anything you find goes into the next release.
Downloads
You need your own dump of Vampire Savior: The Lord of Vampire (Japan 970519) as the MAME
set vsavj.zip.
Each zip includes a readme.txt with full instructions.
Merged, split and complete sets work, including nested or renamed ROMs. Use --rompath /path/to/roms to search a collection (repeatable), and --check to check inputs before building. ZIPs and extracted folders need no extra software; 7z archives require 7-Zip. QSound can stay in your emulator's ROM path; valid firmware already embedded in a source set is kept in complete outputs.
How to apply
unzip vsav-restoration-rc1-ips.zip -d vsavj-patch
cd vsavj-patch
python3 apply.py /path/to/vsavj.zip --out-dir out
The script checks every file against the checksums below, applies the patches, checks the result, and writes the files for every platform in one go:
out/mame/vsavj.zip
out/hbmame/vsavru.zip
out/mister/_Arcade/_Arcade Patches/_Restorations/Vampire Savior The Lord of Vampire (USA) [English Restoration].mra
MAME and original hardware. Put the zip from out/mame/ ahead of the
stock set in your MAME rompath (it keeps the name vsavj.zip), or burn its ROM
files. MAME reports checksum warnings for the patched ROMs. That's expected, and the game runs
normally.
HBMAME. Put the zip from out/hbmame/ in HBMAME's
roms/ folder next to your stock vsavj.zip. It loads with no checksum
warnings. The HBMAME set definition (vsavru) is generated with the restoration; an upstream submission is pending, so for now you add it to your own HBMAME build.
MiSTer. Copy the _Arcade folder from
out/mister/ to the root of your SD card, and keep the stock, unmodified romset at
games/mame/vsavj.zip (split MAME sets also need qsound.zip). You need
Jotego's jtcps2 core, which update_all installs. The MRA applies the restoration in memory
as the game loads, so nothing on your card is modified, and it keeps its own settings and saves under vsavru.
The MiSTer-only download holds the same MRAs, ready to copy.
Any IPS patcher. Apply each file in ips/
(Flips, Lunar IPS, …) to the ROM file of the same name and re-zip the set yourself.
Changed ROMs
| File | Size | Original CRC32 | Patched CRC32 |
|---|---|---|---|
| vm3.13m | 4.0 MB | fd8a11eb | 25b89bee |
| vm3.15m | 4.0 MB | dd1e7d4e | 7c4ed97c |
| vm3.17m | 4.0 MB | 6b89445e | 05295327 |
| vm3.19m | 4.0 MB | 3830fdc7 | e90b3fee |
| vm3j.03d | 512 KB | 2a2e74a4 | 87184d16 |
| vm3j.04d | 512 KB | 1c2427bc | fc2d5b8e |
| vm3j.07b | 512 KB | a38aaae7 | b3cbf9a8 |
Related projects
- Vampire Savior 2, the Japan-only follow-up, translated into English
- Night Warriors 2, its twin, Vampire Hunter 2, translated into English
Notes
- MAME shows checksum warnings for the patched files. That's expected; the game plays normally. HBMAME with the matching set definitions loads them without them.
- Fan work, unaffiliated with Capcom. The patch contains no ROM data; you need your own dump of the Japanese set.